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#1
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Mike Andrews wrote:
Allan Butler wrote: [snip preconditions] The first receiver detects the transmit pulse and it is known that the transmitter is within 450 feet of that receiver. That starts a clock. The second receiver detects the transmit pulse and the time since the clock started is noted. The third receiver detects the transmit pulse and the time since the first receiver detected the signal is noted. With this much information the position of the transmitter can be determined on a two dimensional plot. The fourth receiver could be used for a sanity check to make certain that the transmitter is in the expected location and it would allow better coverage for when only three receivers can detect the signal. The space between clock start and second receive detect is the difference in distance between these two receivers. The next detect is the difference in distance between the first receiver and the third. And lastly the fourth detect sets the distance between the fourth receiver and the first. If the math is done right there will be four circles drawn each has the center at the corner of your property. When the drawings are made they will all cross in only one place. There will be other places where two or three circles cross. But for this to work, as I pointed out in another post, you need to know the true distance from the transmitter to any one or more of the receivers already, or (equivalently) you need to know the exact time of transmission relative to the receiver clock. Otherwise all you have is the delta-Time Of Arrival (TOA) from the receiver that gets the pulse first to the other receivers, and that's not sufficient to locate the transmitter. Even where the maximum distance is known, you still need the true distance from the transmitter to any one receiver at a minimum. If you don't have that, you can't draw any circles. Or I'm missing something obvious. I really don't think I am, but if someone can point out what I'm missing I _will_ be grateful. If you know the positions of any two receivers, and the time delta between the reception of the pulses from the transmitters, the set of possible positions of the transmitter lies on a hyperbola that intersects the line between the two receivers. With two pairs of receivers you get two hyperbolas and two intersections -- and three receivers gives you three pairings to calculate with. So you don't need to know the absolute time of the transmitted pulse, just the difference. -- Tim Wescott Wescott Design Services http://www.wescottdesign.com |
#2
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"Tim Wescott" wrote in message
... Mike Andrews wrote: Allan Butler wrote: [snip preconditions] Withoug the previous parts of the thread this may be duplication since I don't know the original constraints...but I have always wanted to build a model rocket altitude transponder using this concept: On-board the rocket we have a "transponder"... a one transistor superregen Rx on, say 10 or 6 Meters. I hae a schematic around here somewhere for a one tranny FM broadcast receiver from Pop Tronics. Have it's demodulated signal modulate a 2 meter TX. This can be a 9 or 12 Mhz. xtal osc and 2 meter tuned circuit (gets you a few miles on the ground from a tower receiver). On the ground you have the "Ground Station" 10 or 6 meter mobile. Since you can have lots of power, the crummy Rx onboard the rocket is no problem. From the mobile, transmit a tone. Measure the time delay of a zero crossing of the transponded tone. A simple freq counter can be made to do this if it had (I forget the official name--triggered event counter maybe??) the ability to start counting on the TX tone's edge and stop on the RX tone's edge. Just a few chips for this. You pick the frequency that the counter is counting to display feet or whatever units you like. What's-it, something like a nano second per foot? You also need a delay in the proper place to account for the "zero distance" delay of the receivers & transmitters. Seems like one other "Ground" receiver is all that's needed to triangulate the location horizontally... There was an article in QST within the last year or so where some fellas measured the delay through a, I think, 2M repeater versus distance...same concept, 'cept they just used a dual trace scope.. -- Steve N, K,9;d, c. i My email has no u's.. |
#3
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"Tim Wescott" wrote in message
... Mike Andrews wrote: Allan Butler wrote: [snip preconditions] Withoug the previous parts of the thread this may be duplication since I don't know the original constraints...but I have always wanted to build a model rocket altitude transponder using this concept: On-board the rocket we have a "transponder"... a one transistor superregen Rx on, say 10 or 6 Meters. I hae a schematic around here somewhere for a one tranny FM broadcast receiver from Pop Tronics. Have it's demodulated signal modulate a 2 meter TX. This can be a 9 or 12 Mhz. xtal osc and 2 meter tuned circuit (gets you a few miles on the ground from a tower receiver). On the ground you have the "Ground Station" 10 or 6 meter mobile. Since you can have lots of power, the crummy Rx onboard the rocket is no problem. From the mobile, transmit a tone. Measure the time delay of a zero crossing of the transponded tone. A simple freq counter can be made to do this if it had (I forget the official name--triggered event counter maybe??) the ability to start counting on the TX tone's edge and stop on the RX tone's edge. Just a few chips for this. You pick the frequency that the counter is counting to display feet or whatever units you like. What's-it, something like a nano second per foot? You also need a delay in the proper place to account for the "zero distance" delay of the receivers & transmitters. Seems like one other "Ground" receiver is all that's needed to triangulate the location horizontally... There was an article in QST within the last year or so where some fellas measured the delay through a, I think, 2M repeater versus distance...same concept, 'cept they just used a dual trace scope.. -- Steve N, K,9;d, c. i My email has no u's.. |
#4
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Mike Andrews wrote:
Allan Butler wrote: [snip preconditions] The first receiver detects the transmit pulse and it is known that the transmitter is within 450 feet of that receiver. That starts a clock. The second receiver detects the transmit pulse and the time since the clock started is noted. The third receiver detects the transmit pulse and the time since the first receiver detected the signal is noted. With this much information the position of the transmitter can be determined on a two dimensional plot. The fourth receiver could be used for a sanity check to make certain that the transmitter is in the expected location and it would allow better coverage for when only three receivers can detect the signal. The space between clock start and second receive detect is the difference in distance between these two receivers. The next detect is the difference in distance between the first receiver and the third. And lastly the fourth detect sets the distance between the fourth receiver and the first. If the math is done right there will be four circles drawn each has the center at the corner of your property. When the drawings are made they will all cross in only one place. There will be other places where two or three circles cross. But for this to work, as I pointed out in another post, you need to know the true distance from the transmitter to any one or more of the receivers already, or (equivalently) you need to know the exact time of transmission relative to the receiver clock. Otherwise all you have is the delta-Time Of Arrival (TOA) from the receiver that gets the pulse first to the other receivers, and that's not sufficient to locate the transmitter. Even where the maximum distance is known, you still need the true distance from the transmitter to any one receiver at a minimum. If you don't have that, you can't draw any circles. Or I'm missing something obvious. I really don't think I am, but if someone can point out what I'm missing I _will_ be grateful. If you know the positions of any two receivers, and the time delta between the reception of the pulses from the transmitters, the set of possible positions of the transmitter lies on a hyperbola that intersects the line between the two receivers. With two pairs of receivers you get two hyperbolas and two intersections -- and three receivers gives you three pairings to calculate with. So you don't need to know the absolute time of the transmitted pulse, just the difference. -- Tim Wescott Wescott Design Services http://www.wescottdesign.com |
#5
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Allan Butler wrote:
[snip preconditions] The first receiver detects the transmit pulse and it is known that the transmitter is within 450 feet of that receiver. That starts a clock. The second receiver detects the transmit pulse and the time since the clock started is noted. The third receiver detects the transmit pulse and the time since the first receiver detected the signal is noted. With this much information the position of the transmitter can be determined on a two dimensional plot. The fourth receiver could be used for a sanity check to make certain that the transmitter is in the expected location and it would allow better coverage for when only three receivers can detect the signal. The space between clock start and second receive detect is the difference in distance between these two receivers. The next detect is the difference in distance between the first receiver and the third. And lastly the fourth detect sets the distance between the fourth receiver and the first. If the math is done right there will be four circles drawn each has the center at the corner of your property. When the drawings are made they will all cross in only one place. There will be other places where two or three circles cross. But for this to work, as I pointed out in another post, you need to know the true distance from the transmitter to any one or more of the receivers already, or (equivalently) you need to know the exact time of transmission relative to the receiver clock. Otherwise all you have is the delta-Time Of Arrival (TOA) from the receiver that gets the pulse first to the other receivers, and that's not sufficient to locate the transmitter. Even where the maximum distance is known, you still need the true distance from the transmitter to any one receiver at a minimum. If you don't have that, you can't draw any circles. Or I'm missing something obvious. I really don't think I am, but if someone can point out what I'm missing I _will_ be grateful. -- Mike Andrews Tired old sysadmin |
#6
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#7
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If you want to build something that will locate the roving transmitter on
your plot of land that is 300 foot by 300 foot it might not be too hard to do if you can get your four receivers to do a little bit of timing computations for you. Set the roving unit up to send a pulse on a regular basis. It doesn't have to carry any data or anything like that and it wouldn't have to be too powerful either. There are a few assumptions that can be made that are pretty definate. 1. The distance from two diagonal corners of the square is the maximum distance the transmitter can be from the receiver and still be in the area that is designated as home. 2. The transmitter should be home. If the calculations are coming out wrong then the transmitter has violated the bondary of home. 3. All four of the receivers must be set to a very accurate clock so that they are all using the same reference. I don't have a calculator with me that will let me do the calculation to find the diagonal distance across the square so I will use 450 feet as the rough number for the maximum distance from any receiver. The first receiver detects the transmit pulse and it is known that the transmitter is within 450 feet of that receiver. That starts a clock. The second receiver detects the transmit pulse and the time since the clock started is noted. The third receiver detects the transmit pulse and the time since the first receiver detected the signal is noted. With this much information the position of the transmitter can be determined on a two dimensional plot. The fourth receiver could be used for a sanity check to make certain that the transmitter is in the expected location and it would allow better coverage for when only three receivers can detect the signal. The space between clock start and second receive detect is the difference in distance between these two receivers. The next detect is the difference in distance between the first receiver and the third. And lastly the fourth detect sets the distance between the fourth receiver and the first. If the math is done right there will be four circles drawn each has the center at the corner of your property. When the drawings are made they will all cross in only one place. There will be other places where two or three circles cross. The nice thing about doing it this way is that there is nothing mechanical and with todays computing power that is available a solution can be had within milliseconds of the transmitter putting out a pulse. An idea for the accurate clock could be to use a receiver at each receiver in the square to receive a local TV station and use the synch pulses as a reference. Just don't forget the propagation delay is from one side of the square to the other and figure that in. Another option would be to put a GPS receiver at each corner and use the clock from these as your reference. Or you could use a common receiver site and one clock feeds all four detectors. Just remember that there will need to be four receiver antennas and corresponding feed lines to take care of. |
#9
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(Washed Phenom) wrote in message om...
Any advice, direction, URLs, or discussion is much appreciated. I'm still following this thread with interest and looking up things that I don't understand. The recent exchanges of the past day have gone quite over my head, but I'm reaching. In my travels, I found this link. It seems this setup is using two antennas, but I'm wondering if a similar 4-antenna solution could be used for what I am trying to do. It would seem that the ability to use a common PC audio card and readily available software would be a big bonus. Comments welcome, particularly if this idea is way-off what I'd need! The URL: http://www.vlf.it/rdfsoftware/rdf.html |
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